The Direct Line to Our Studio
We design and build games for screens that fit in a pocket. If you have a concept that needs to run flawlessly on a mid-range Android device or a polished iOS title that stands out in a crowded market, our team in Istanbul is listening.
Preferred contact is email for project inquiries. We respond within one business day.
Start the ConversationWhat We Need to Start
Streamline the discovery phase. Providing these details upfront allows us to assess feasibility and give you a meaningful response faster.
We evaluate project scope against our current studio capacity and technical specialization (Unity, Godot). A clear brief helps us flag potential compatibility issues early.
Concept Clarity
A core game loop description, one-sentence pitch, or a deck outlining the player fantasy. Visual references are not required here.
Target Platform
Primary device type (iOS, Android, both) and minimum OS version. This dictates performance budgets and store requirements.
Visual Direction
2-3 reference images for art style, UI mood, or genre. This anchors our aesthetic and tech-art pipeline discussions.
Timeline & Budget
Rough estimates help us align on feasibility. We work with fixed-scope contracts and flexible retainers.
The Trade-off Frame
Mobile game development is a series of calculated compromises. Understanding our priorities helps you decide if we're the right technical partner.
- Target: 60 FPS on Snapdragon 730G or equivalent.
- Art Budget: Fixed. Asset reuse is a design constraint.
- Platform: Android-first, iOS secondary. No web initially.
- Team: You provide a dedicated point of contact for feedback.
We may suggest a different engine (like Godot) if:
- The core mechanic is 2D-heavy and needs minimal physics.
- You have an in-house preference for open-source tools.
- The project requires low-level memory management unusual for Unity.
The Collaboration Framework
Our workflow is built for remote clarity. It’s designed to keep projects on track while giving creative space to breathe.
Robustness is evaluated via weekly milestone reviews. We don't hide risk; we surface it early. The 30-day post-launch support acts as a final QA buffer against real-world device fragmentation.
Discovery & Pre-Prod
We define the technical scope, prototype the core loop, and lock the art style. Weekly syncs establish rhythm.
Production & Polish
Content implementation, integration, and iterative polish. Async updates via shared channel; consolidated feedback weekly.
Launch & Support
We handle store submission (assets, descriptions, builds). Includes 30-day bug-fix window for post-launch issues.
Common Questions?
Tap below to review.
Do you work with indie developers?
Yes. We tailor our engagement model (fixed-scope prototyping, milestone-based development) to fit indie budgets and timelines.
What's your typical project size?
From 3-month vertical slices to 18-month full productions. We scale our team based on the project's scope and complexity.
Can you share client references?
We can provide introductions after an NDA is signed. We protect our clients' IP and prioritize their privacy.
What about IP rights?
All code, art, and design assets are transferred to you upon final payment. We retain the right to display work in our portfolio.
Send a Direct Inquiry
Prefer to discuss via email? Use the address below. We handle all project briefs and initial discussions this way to ensure proper documentation.
Beyoğlu, Istanbul, Turkey